Hello, and welcome to the weblog of Martin Fleck, founder of Public Playing. I´m interested in Design, Games, Interaction, Mobile, Out-of-Home Media, Programming, Sports, Streetart, Technology and Web. Thanks for your interest, have fun and bye!
 
 
November 19th, 2008 / Posted in Audio

Audio Programming Language

ChucK is a new (and developing) audio programming language for real-time synthesis, composition, performance, and now, analysis - fully supported on MacOS X, Windows, and Linux. ChucK presents a new time-based, concurrent programming model that’s highly precise and expressive (we call this strongly-timed), as well as dynamic control rates, and the ability to add and modify code on-the-fly. In addition, ChucK supports MIDI, OSC, HID device, and multi-channel audio. It’s fun and easy to learn, and offers composers, researchers, and performers a powerful programming tool for building and experimenting with complex audio synthesis/analysis programs, and real-time interactive control.”