Hello, and welcome to the weblog of Martin Fleck, founder of Public Playing. I´m interested in Design, Games, Interaction, Mobile, Out-of-Home Media, Programming, Sports, Streetart, Technology and Web. Thanks for your interest, have fun and bye!
 
 
May 5th, 2009 / Posted in 3D, Architecture, Print

Horizonless Projection Manhattan

“Imagine a person standing at a street corner. The projection begins with a three-dimensional representation of the immediate environment. Close buildings are represented normally, and the viewer himself is shown in the third person, exactly where she stands.

As the model bends from sideways to top-down in a smooth join, more distant parts of the city are revealed in plan view. The projection connects the viewer’s local environment to remote destinations normally out of sight.”

Man stelle sich das mal als Weganzeige im Navigationsgerät vor, ultra sweet!

Manhattan